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Re: [Phys-l] Interactive Physics Simulations



Hugh wrote:

... I think, however, that the problem under discussion *did* involve the object sticking to each other, did they not?

Yes, it did. But there were suggestions that the problem had primarily to do with the (acknowledged but basically surmountable) difficulty that IP has in reproducing inelastic collisions when, in fact, the real source of difficulty was that IP offers no way of specifying "sticky" collisions.

John Mallinckrodt

Professor of Physics, Cal Poly Pomona
<http://www.csupomona.edu/~ajm>

and

Lead Guitarist, Out-Laws of Physics
<http://outlawsofphysics.com>