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[Phys-l] _Physics for Game Developers_



There exists a book:
David Bourg
_Physics for Game Developers_

http://www.amazon.com/exec/obidos/tg/detail/-/0596000065?v=glance

There are 27 customer reviews on the amazon page, most of them 4 stars
out of 5.

There exist other books in the same genre, more or less advanced.

I haven't seen any of these books, and I know the proverb about judging
a book by its cover, so I won't comment on any particular book.

However, the very idea of books on this subject is rather amusing.
In particular, suppose the course catalog lists both
-- Ph 321: Classical Mechanics
-- Ph/CS 331: Physics for Game Designers

I wonder which will attract more sign-ups?