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Re: [Phys-L] Inverse Square for reflected light



On 12/8/21 1:38 PM, Scott Goelzer wrote:

Some dubious sites and forums that all boil down to 'if the rays
leave parallel then inverse square doesn’t work'.

It depends on what you use for the abscissa!

1) Quasi-simple constructive suggestion: Use the method of images.

Specifically: A small source plus a condenser (collimator)
is isomorphic to an N-times bigger source N-times farther
away. Similar words apply to the detector.

N could be quite large. The famous thin-lens formula applies.
http://labman.phys.utk.edu/phys222core/modules/m8/thin_lenses.html

When you include the factors of N, the effective path length
is a lot larger than the apparent size of the apparatus as it
sits on the tabletop. So moving stuff a moderate distance is
only a tiny percentage change in the effective length.

As the final step in the argument: To first order everything
is linear.

2) Even simpler suggestion: Get rid of the collimators.

That will be a loss in terms of brightness, but it will be
a huge gain in terms of simplicity.

3) Even better: Teach the students to change one thing at
a time when the going gets tough. (That is not good advice
in general, if you understand what's going on, but it is
a useful last-ditch fallback.)

Specifically:
a) Try it with no mirror *and* no collimators.
b) Try it with collimators but no mirror.
c) Try it with mirror but no collimators.
d) *Then* try it with both.