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Re: [Phys-L] physics applets running on the graphics card



On Wed, Mar 19, 2014 at 5:36 AM, Bill Nettles <bnettles@uu.edu> wrote:
The following is not suitable for high-school students. It
is for mad scientists only. Suppose you are crazy enough,
and suppose you want really high performance -- hundreds of
gigaflops -- running on your desktop, and portable to
somebody else's desktop as well. Then you can run physics
programs on the graphics card!

A particularly physicsy example calculates the probability
density for the hydrogenic wavefunctions. I recommend
everybody should take a look at the following:
http://www.ibiblio.org/e-notes/webgl/chem/vb/ao_p_col.html

Note that the Schrödinger solution is calculated not by
javascript code, but rather by a gnarly shader program
that runs in the GPU.


A real true mad scientist would do the job in a 20nm FPGA From Xilinx :-)
http://www.xilinx.com/about/generation-ahead-20nm/