Chronology Current Month Current Thread Current Date
[Year List] [Month List (current year)] [Date Index] [Thread Index] [Thread Prev] [Thread Next] [Date Prev] [Date Next]

[Phys-L] CALL FOR PAPERS - eLEOT 2014 - 1st International Conference on e-Learning e-Education and Online Training



CALL FOR PAPERS - eLEOT 2014 - 1st International Conference on e-Learning e-Education and Online Training
18-20 September, 2014 - Bethesda, MD, United States
http://eleot.org/


Conference topics

The works that will be presented at eLEOT 2014 will focus on the following topics:

- Accessibility and usability of web-based instruction in the classroom
- Assessment
- Best Practices
- Collaborative learning and social networks
- e-Learning workflow
- Educational/learning repositories
- Mobile learning
- Security and privacy in education and e-learning systems
- Serious games and game-based learning
- Social and organizational perspectives
- Standards and infrastructures
- Student engagement
- Teaching/Educational Models, Frameworks and Platforms
- Virtual Learning Environments

We are particularly receptive to case studies, experimental results and progress reports.


Highlights

- All accepted papers will be published by Springer and made available through SpringerLink Digital Library.
- Keynote Speaker: John "Pathfinder" Lester, Chief Learning Officer, ReactionGrid
- Plenary TechTalk: Stefano Santo Sabato, Chief Technology Officer, MediaSoft, Italy
- Online track
- Student Track with Best Paper Award (1000 Euro prize), sponsored by MediaSoft S.r.l.


Important dates
1 April: Submission of papers, workshop proposals and panels
19 May: Acceptance Notification
16 June: Camera-ready deadline


Accepted papers will be published in the eLEOT Conference Proceedings and by Springer-Verlag in the Lecture Notes of ICST (LNICST). The best papers will be invited to submit an extended version of their work through one of the following EAI endorsed publications:

- Transactions on e-Learning
- Transactions on Future Intelligent Educational Environments
- Transactions on Serious Games