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I'll wait for someone else to "bite".
bc, not yet provoked.
Well ... I'll add:
"Considered by some as a curiosity in the mid-1970s, the computer and video game industries have grown from focused markets to mainstream. They took in about USD$9.5 billion in the US in 2007, and 11.7 billion in 2008 (ESA annual report)."
http://en.wikipedia.org/wiki/Video_game_industry
On 2010, Jul 26, , at 10:21, Kyle Forinash wrote:
What does it mean when the gaming world has better simulations than the
physics research world?
kyle
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