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Re: [Phys-L] how research is done : exploring a maze using only local information



The recent discussion has led me to clarify my thinking
about how research is done ... and to upgrade my maze
game to make it a more faithful model.

On 09/15/2015 11:35 AM, I wrote:
I could easily modify
the game to ensure that you would need a more sophisticated
algorithm. I'm tempted to do this, in order to more faithfully
model the scientific process, i.e. to require decision-making
and record-keeping.

Done.

In the current version of the maze program, some instances of
the game can be solved using Harvey's wall-banger algorithm
... but some cannot. Sometimes the maze has islands, and
sometimes the cheese is hiding on one of the islands.

Also I updated the writeup to discuss this point.

Also I updated the writeup to discuss, briefly, the idea of
the degree of connectivity of a node.

=========

In addition, I added some discussion (with examples) of the
following distinction:

++ It is wise, and indeed necessary, to take some well-calculated risks.
-- It is unwise to take uncalculated or poorly-calculated risks.

https://www.av8n.com/physics/research-maze.htm#sec-harvey
or equivalently
http://www.av8n.com/physics/research-maze.htm#sec-harvey