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/snip/
We had this discussion on the TWIST experiment where it was believed that our pRNG had a period of 10^9. Each simulation run used about this number of random numbers. 10^5 events were simulated with each requiring about 10^4 random numbers (if I’m remembering correctly). /snip/ For TWIST, it turned out that we misunderstood the documentation on the pRNG. Someone had provided a list of “known good seeds” which were tested to 10^9 entries. I think that the pRNG was Mersenne Twister with its astronomical period. But it was a good point of discussion for this high statistics experiment.
Paul
On Feb 26, 2014, at 5:08 PM, Craig Wiegert <wiegert@physast.uga.edu> wrote:
This raises a question. In a simulation code, I might need to generate
random numbers for energies, particle displacements, and branch
conditions, all intermingled. Do I go to the same pRNG well for all of
my random number needs, or is it prudent to use different pRNGs (perhaps
the same algorithm but with different seeds) for each type of quantity?
- Craig