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Re: [Phys-l] real-world mechanics problem



Appears to be a simple mistyping g*L ---> g/L

Bob at PC

________________________________________
From: phys-l-bounces@carnot.physics.buffalo.edu [phys-l-bounces@carnot.physics.buffalo.edu] On Behalf Of Bob Sciamanda [treborsci@verizon.net]
Sent: Saturday, February 05, 2011 1:31 PM
To: phys-l@carnot.physics.buffalo.edu
Subject: Re: [Phys-l] real-world mechanics problem

?But I still don't see what kinematics gave you :

X dot = sqrt.(g*L) A

Please show youir work :-)