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Re: [Phys-l] [PHYSHARE] Pixar: physics in programming --> movies



Wow! shows the advantages of mid pointing leapfrog and adapted step size. Just skimmed it; think it might be good for introducing students* to numerical simulation. Its only reference is Press, et al's Numerical Recipes in C!


*Has the advantage of shewing students maths has application even in animation!

bc must check out the pics. and other chapters.


On 2008, Mar 15, , at 14:29, Michael Harwood wrote:

I just found this link. <http://www.pixar.com/companyinfo/research/ pbm2001/>
It's a course (I think) about how Pixar uses physics and calculus in their animations.

Enjoy.

Michael Harwood
Physics Teacher
HB Beal S.S.
London, ON
Canada
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