For anyone interested, I have concocted two Interactive Physics simulations
showing the effects of Reference Frames produced by:
1) Acceleration of an origin (traversing a circle) WITHOUT rotation of the
coordinate system, and
2) Acceleration of an origin (traversing a circle) AND rotation of the
coordinate system.
Given time, these will be polished - they are rather crude now, but quite
illustrative.
Go to:
www.winbeam.com/~trebor/rotate1.ip and
www.winbeam.com/~trebor/rotate2.ip