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[Physltest] [Phys-L] Educational computing (games etc.)



I SUPPOSE SOME OF YOU MIGHT FIND THIS INFORMATION (FROM ANOTHER LIST)
USEFUL. The lines beginning with asterisks were links in the original
message. Too bad that our dinasor server rejects rich text formating; I
am posting this ASCI text after my pasted content was rejected.
LUDWIK KOWALSKI

= = = = = = = = = = = = =

This is a note from Dr. James Morrison, Executive Editor of Innovate.

This is a call for papers to be published in a special issue on video
games and learning. Clark Aldrich, James Gee, Marc Prensky, Seymour
Papert and many others have argued that the designers of video game
technologies are blazing the path that instructional technology will
eventually follow. Imagine 3D learning worlds (in stand-alone and
multi-student online versions) programmed to identify students' skill
levels and learning styles, build accelerated learning paths, bring the
students into a "flow" state, and monitor and continuously assess their
performance. As video games become ever more advanced and video game
development and research programs make their way into the nation's
universities, we must think seriously about this vision. How close are
we to realizing the dream? What advanced research projects are
underway? What social or market dynamics will enable the positive
synthesis of video game technology and education? These are some of the
questions well worth t
ryin!

* http://www.innovateonline.info/index.php?view=submit

Journal of Online Education

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* Strategies for Using Information Technology to Improve Institutional
Performance: An Interview with William H. Graves
James Morrison and William H. Graves
* Designing Instructional Articles in Online Courses for Adult Learners
D. Verne Morland and Herbert Bivens
* Beyond PowerPoint: Visual Presentation Tools for Online Learning
Bruce Howerton
* Incorporating a Rich Media Presentation Format into a Lecture-Based
Course Structure
Nicholas Moss
* Escaping the Comparison Trap: Evaluating Online Learning on Its Own
Terms
John Sener
* Guidelines for Establishing Interactivity in Online Courses
Mark Mabrito
* New Horizons for Learning: An Interview with Dee Dickinson
Scott Windham and Dee Dickinson
* About this Journal
* Innovate-Live
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Submission Guidelines

Innovate is a bimonthly, peer-reviewed online periodical focusing on
the creative use of information technology (IT) to enhance educational
processes in academic, commercial, and government settings. We welcome
submissions from a wide community of practitioners—from professors,
teachers, trainers, and support specialists to program administrators,
software designers, and leaders in the information technology industry.
Please read the following material and review our style sheet before
submitting a manuscript for publication consideration.

Permission to Publish: All authors must sign a letter of agreement and
return it by fax or mail. Without this letter, we will not enter a
manuscript in the review process.

Manuscript Submissions: Send submissions to the editor-in-chief, James
Morrison (morrison@unc.edu). Save each of the following items in its
own, separate file.

+ Single-spaced manuscript in a Word or HTML file. Please include the
full name, job title, organizational affiliation, and e-mail address of
each author. (Personal information will be removed before the
manuscript is subjected to peer review.)
+ Brief abstract (200 words or fewer).
+ Biographical note and high-quality JPEG photo for each author (see
our style guidelines for author biographies).
+ Any supplementary files, labeled as requested in our guidelines for
article supplements.

Article Length: We seek articles that are substantive but concise
(1,800 to 2,500 words). We encourage authors to expand and illuminate
key concepts by linking to supplementary files (e.g., graphic images,
tables, exhibits, audio clips, video clips, and embedded flash files)
from the article proper. Such materials take full advantage of the
Web's multimedia capacities, thereby enhancing the interactive
educational experience for readers. Article supplements do not count
toward the word limit stated above. They must, however, add meaning to
the main text rather than simply repeat information within it. For more
information and related policies, see our guidelines for article
supplements.

Conference Presentations: We will consider a manuscript that has been
presented at a conference or even published in conference proceedings.
Disclose conference information at the end of the manuscript, imitating
this example: [This article was modified from a presentation at the
EDUCAUSE annual conference in Atlanta, GA, October 2002.] If possible,
provide hyperlinks for the presentation file (if available in Web
conference proceedings), the sponsoring organization, and the
conference home page.

Required Style: Innovate employs Chicago style and uses the author-date
system for reference citations; please consult our style sheet for
examples of correct usage. Submissions that do not conform to Chicago
style will not be reviewed and will be returned to the author for
revision.

The Review and Revision Process

Promising manuscripts enter a double-blind review process involving at
least three members of the Innovate editorial board. Reviewers comment
on an article’s strengths and weaknesses, provide suggestions to
authors, and make general recommendations about publication. The
editor-in-chief reviews these comments and posts them online, at the
end of the original manuscript. He then directs the authors to the
article URL and provides overall revision guidance.

Authors are free to respectfully disagree with any element of the
critiques, but they should provide justification for not complying with
major revision requests. Productive, collegial interaction among
authors, reviewers, and editors ultimately allows us to produce the
most professional and readable articles in the field of educational
technology. The majority of articles submitted to Innovate undergo
multiple revisions and copyedits before they are ready for publication.
After the editor approves an article for publication, it is assigned to
a future issue.

We retain an electronic copy of every original submission and
subsequent reviewed and revised drafts; we encourage authors to do the
same. These documents become useful references as the manuscript
evolves.

Innovate-Live Sessions

We expect authors to participate in an Innovate-Live session produced
by ULiveandLearn during the publication period of their article. This
scheduled webcast brings readers and authors into the same virtual
space for debate and discussion.

Innovate is a publication of Nova Southeastern University.
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