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I agree that computer games swallow student's time and interest. So how_______________________________________________
can we use this to our advantage to teach physics? If students will
play games for hours, then let's create some games that will teach them
physics along the way. In games like Civilization, students have to
build a society by managing natural resources, inventing, appropriating
money to various things, etc. Why not have a "Scientific Civilization"
where students build ideas, test their ideas, invent new technology
based on those ideas, etc?
Let's use games to our advantage!
Aaron